As well as balls getting in the way of other ones there are also parts where they overlap as well as special balls like bombs, backwards balls (which makes everything go backwards for a bit) and an accuracy ball that gives you a temporary aimer. From playing a little while i realised that its the sort of game where both the controls and gameplay seems quite easy but its actually a bit more complex. Getting into the game i felt the graphics were alright for its age even if i did find out the game is incredibly 2D, the music gets a bit annoying though even if you do like it when you first start playing. Gauntlet is basically an endless mode with a level select while Adventure gives you more and more difficult levels as you progress (which is needed to unlock them in Gauntlet). Might be interesting to note all graphics in the game are just pictures and can be edited with something as simple as paint (frog replacement for example). Not to mention Fullscreen seems to be 640×480 which is worse than the 16 year old laptop i’m stuck with. The menu is quite cool too although there isn’t many options but simply music/sound volume, fullscreen, custom cursors and Hardware accelerations. The logo looks quite nice and you’re immediately met with quite catchy music, although its not something I’d download. The player controls a frog statue that shoots colored balls and the aim is to keep matching them with the ones on the tracks (?) without letting them reach you. Zuma is a 2003 puzzle game for PC developed by PopCap Games and published by Focus Essential.
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